Our Courses for the Film, Game
and Broadcast Industries Come in
Several Options:

Individual Courses

Mix and match individual courses to
meet your career goals, with many courses
available on-campus or online.

Learn More Browse Courses

Online Courses

Get the same Hollywood training with the
added convenience of learning from home.

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Entertainment Design

A one-year track of courses designed to
help aspiring artists develop their portfolios
for careers in the film, broadcast and
video game industries.

Learn More

Digital Production
for Entertainment

A full-time, two-year program designed to
create well-rounded, production-ready artists
who are versed in digital and traditional skills.

Learn More

Entertainment Design
& Digital Production

A full-time, three-year program for aspiring
digital artists blending a strong foundation
in art and digital production with an
in-depth focus.

Learn More
Student work by Leticia Kao

Alumni Success Stories

Josh Herman

Guardians of the Galaxy
Character Artist,
Marvel Entertainment


Fast Company Magazine has included Gnomon School of Visual Effects in its list of the 10 Most Innovative Companies in Film. We would like to thank all of the artists, studios and alumni that have helped make Gnomon a world leader
in visual effects training.

Also take a look at Fast Compay's previous interview with Gnomon founder Alex Alvarez.

Bitmob and the Collective Visual video team tour the Gnomon School of Visual Effects.
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News and Events


Register Now for Winter Term Courses

Registration for our Winter 2015 term is now open! Winter term begins Monday, January 5th and runs until March 15th. Browse our Courses section to sign up for individual courses. Check our Academic Calendar for additional term dates. Register before December 22nd and we’ll waive your $75 registration fee!
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Headspace: Character Design Panel and Q&A, Thursday, Dec. 11th

Join us Thursday, December 11th for a special presentation, discussion panel and Q&A session with the artists of Kojima Productions LA. Ricky Zhang (Lead Character Artist), Csaba Molnar (Senior Character Artist), Jonathan Stein (Lead Game Designer), Jordan Lamarre-Wan (Concept Artist) and Sungwook Su (Lead FX Artist) will share some of their most recent personal work, discuss their experiences in the industry prior to working for Kojima and end with an extended Q&A session with the audience. Read more »

Allegorithmic Substance Painter User Group Meeting, Dec. 10th

Join Gnomon and the Allegorithmic team for a special demonstration of Substance Painter, the new generation of texture painting. Substance tools are already used by more than 25,000 3D artists worldwide, and by game developers such as Naughty Dog, EA DICE and Ubisoft. Read more »

The Making of Sunset Overdrive, Thursday, December 4th

Join Gnomon and Insomniac Games for a behind-the-scenes look at Sunset Overdrive, an open-world playground of post-apocalyptic possibilities. The company behind Ratchet and Clank, Resistance, and Fuse invite you to experience a special making-of presentation and discussion panel covering design, animation, effects and more. Read more »