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ZBrush User Group Meeting, Thursday March 7th

Join Pixologic Inc. and Gnomon School of Visual Effects on Thursday, March 7th for another special ZBrush User Group Meeting. Be there as we showcase the latest features and functions inside ZBrush 4R5. You’ll get an inside look at how to maximize your use of new features including Panel Loops, Polish by Features and Frame Mesh settings, just to name a few.

Join us as we mix and mingle with other ZBrush community members and artists from various industries in an evening of digital clay talk. The night promises to be filled with excitement and informative ZBrush demonstrations. Along with PIxologic’s Paul Gaboury, we’ll have a special guest presentation with ZBrush artist and instructor, Rafael Grassetti. Rafael will be sharing his workflow, breakdowns, production techniques and tips. He will also create a piece live, showing his complete process in ZBrush from initial sketches to final renders.


Thursday, March 7th 2013
6:30 p.m. – 7:00 p.m.: Meet and greet
7:00 p.m. – 8:30 p.m.: Rafael Grassetti (Supervisor at Sony San Diego)
8:45 p.m. – 9:30 p.m.: Paul Gaboury


Gnomon School of Visual Effects - Stage
1015 N. Cahuenga Blvd., Hollywood, CA 90038
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Guest Speakers

Paul Gaboury

Paul Gaboury is Pixologic’s Lead 3D Specialist who works with various studios such as Industrial Light & Magic, Ubisoft, Legacy Effects, Disney Animation, Bad Robot, Pixar Animation, etc on enhancing their digital sculpting pipeline using the leading industry application ZBrush. As part of the Pixologic team Paul travels to various studios and schools giving demos on to highlight the various new tools in ZBrush. Paul graduated with a BFA from Bowling Green State University and was an extension student at Gnomon School of Visual Effects.

Rafael Grassetti

Rafael is currently working as a Supervisor at Sony San Diego. Previously he worked at Bioware where he contributed to the Mass Effect and Dragon Age titles. He also worked as a freelance artist for more than 15 studios and 70 projects, including Cinematic Production, Game Art, TV, Printed Advertising and Sculpture and Toy Design. He has taught classes and acclaimed workshops in Brazil. You can find more about Rafael and his artwork at