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Overcoming Insecurity: A Talk with Tomáš Jech of Riot Games, June 19th

Throughout his career, Tomáš Jech has had the great fortune to work alongside some of the most talented creative professionals in the world. But creative work is always a struggle, and innovation comes with a host of fears and insecurities to overcome. On June 19 from 7-9 p.m., Tomáš will be at Gnomon to share his experiences with insecurity and his tips for maintaining an innovative environment in the ever-changing industry of game development. He’ll address questions relatable to both seasoned and up-and-coming professionals including: What is burnout? How can burnout be avoided? How can communication be more effective? Read more »

CG Student Awards Names Gnomon as 2014 School of the Year!

We are pleased to announce that Gnomon has been awarded the coveted title of School of the Year in the 2014 CG Student Awards! The CG Student Awards, sponsored by Autodesk, is the largest awards program dedicated to students studying for careers in games, visual effects and animation. Read more »

Register Now for Summer Term Courses

Registration for our Summer 2014 term is now open! Summer term begins Monday, July 7th and runs until September 14th. Browse our Courses section to sign up for individual courses. Check our Academic Calendar for additional term dates. Register before June 23rd and we’ll waive your $75 registration fee!
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LA Unreal User Group Meeting: Allegorithmic Substance Integration with Unreal 4 & UDK

Join us Tuesday, May 27th, for a special presentation from Allegorithmic’s Jeremie Noguer as he demonstrates the native integration of Substance with Unreal Engine 4, a parametric texturing tool. Substance’s integration directly into the Unreal editor allows artists to quickly create and modify lifelike resolution-independent textures, editable during both production and at runtime. Read more »