Courses

Loading course browser...

If the browser does not load, you may need to turn JavaScript on in your web browser, or install the Adobe Flash plugin.

Instructor:
Stephen McClure

Bio
Day Monday - Friday
Time 9:00 am - 4:00 pm
Location Lab 3
Date October 20th - 24th

Length 1 Week
Prerequisites Introduction to Maya
Software Used Autodesk Maya
Tuition $1,663

Texture Mapping - Maya Fast Track Program

Learn Maya's Texture Mapping Tools

Good texture mapping techniques allow for successful merging of 3D-rendered objects into film or video applications. Even a perfect model will not appear real without correct textures and lighting. This course is designed to expose students to the various techniques available for mapping models. Students will learn to use texture techniques as tools to achieve a level of complexity that would be difficult, or too computationally expensive by modeling alone. This course begins with covering the basic texture parameters, followed by a variety of mapping techniques. Discussion and demonstration cover topic that include mapping tools for NURBS, polygonal and subdivision surfaces, blending media, converting geometry to textures, and using 2D and 3D paint programs.

Visit the Registration section for registration instructions.