Courses

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Instructor:
Bruce Ferriz

Bio
Day Wednesday
Time 1:00 pm - 4:00 pm
Location Lab 3
Date Jan 14th - March 22

Length 10 Weeks
Prerequisites Character Animation 1
Software Used Autodesk Maya
Tuition $1,675

Animation for Games

Learn to Create Animation Assets for Games

Working with the tools Maya has to offer, this course addresses how to translate action-based movements in 3D. Applying bio-mechanic principles, students will learn how to take dynamic poses and create responsive game animation assets using classic Animation fundamentals. Projects range from static idles, through transition assets to multi-directional locomotion cycles. Students will take their ideas and tests to a final, engine-ready animation set for their portfolio.

Visit the Registration section for registration instructions.