Courses
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| Day | Thursday |
| Time | 7:00 pm - 10:00 pm |
| Location | Lab 5 |
| Dates | Sept 25th - Dec 7th |
| Length | 10 Weeks |
| Prerequisites | Animation and Visual Effects |
| Software Used | Autodesk Maya |
| Tuition | $1,675 |
Character Kinematics
Set up Complex Body Movement
Advanced topics related to kinematic character set-up are covered in this course. Topics include: Skeletons, forward/inverse kinematics and custom control panels. Examples demonstrated include Bipeds, Quadrapeds, Multi-Peds, Serpents, Fish and Birds.
The goal of this course is to aid the student in their own ability to set up a character for a wide range of complex body movement. Techniques for creating controls which are realistic, flexible and intuitively animated are emphasized.
Visit the Registration section for registration instructions.