Courses
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| Day | Saturday |
| Time | 4:00 pm - 7:00 pm |
| Dates | July 3rd - Sept 11th |
| Length | 10 Weeks |
| Prerequisites | Character Animation 2 |
| Software Used | Autodesk Maya |
| Tuition | $1,680 |
Creature Animation
Apply and adapt traditional animation techniques to monsters and creatures
This class builds on the Character Animation 1 and 2 courses. Students build on what they have learned in previous animation courses and continue to develop high quality animated tests that show photo-realistic weight shifts in the body and creature-driven acting. They expand on creature driven performances that are convincing in motion and draw empathy without speaking.
Exercises covered include a film quality animated creature cycle (bi-ped or quad) that moves through space from stop to full speed and then stop again (sliding, climbing, hit, attack, etc.) The second test is a pure performance-driven film quality animation using a creature or human that illustrates photo-real timing, weight and acting. This class will push students to deliver two final, finished creature pieces for their reel.