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Instructor:
Eric Miller

Bio
Day Monday
Time 7:00 pm - 10:00 pm
Dates Sept 27th - Dec 6th

Length 10 Weeks
Prerequisites Hard Surface Modeling 1,
Intro to BodyPaint, Photoshop for Digital Production
Software Used BodyPaint, Maya, Photoshop, UV Layout
Tuition $1,680

Surface Modeling

Define Detailed Surface Materials

Complement your hard surface models with realistic finishes. Define surface qualities such as metal, wood, plastic and add weathered, worn or distressed traits.

Good texturing incorporates the ability to create custom-made textures personalized for each model or part. The source of textures can vary from hand painted by the artist to assembling and layering imagery from photos, libraries and reference. As with most steps in 3D production software tools are standardized into one or more packages for productions. This course will use 3D Paint, 2D paint and Maya to create unique and efficient texturing. Learn the secret behind any good texture art: the layering technique, where overlapping elements form rich and beautiful work.

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Tuition: $1,680

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