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Section 1
| Day | Monday |
| Time | 1:00 pm - 4:00 pm |
| Dates | April 5th - June 7th |
Section 2
| Day | Monday |
| Time | 7:00 pm - 10:00 pm |
| Dates | April 5th - June 7th |
Section 3
| Day | Wednesday |
| Time | 7:00 pm - 10:00 pm |
| Dates | April 7th - June 9th |
Section 4
| Day | Sunday |
| Time | 4:00 pm - 7:00 pm |
| Dates | April 11th - June 13th |
| Length | 10 Weeks |
| Prerequisites | None |
| Software Used | Autodesk Maya |
| Tuition | $1,299 |
Introduction to Maya
Learn the Industry's Premier 3D Modeling Application
This course focuses on the basics of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy and 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries. The first eight weeks are devoted to instruction and homework, with one-on-one help from the instructor. The remainder of the term is devoted to personal projects begun week five. Students complete the course with a series of stills.
Online Registration
HelpTuition: $1,299
Section 1
With Tefft Smith II
Add to CartSection 2
With Ben Kerr
Add to CartSection 3
With Andy Kelts
Add to CartSection 4
With Andy Kelts
Add to Cart