Courses
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| Day | Monday |
| Time | 7:00 pm - 10:00 pm |
| Location | Lab 2 |
| Dates | Sept 22nd - Dec 7th |
| Length | 10 Weeks |
| Prerequisites | None |
| Software Used | Autodesk Maya |
| Tuition | $1,675 |
Look Development
Delve Into Shading and Texturing Techniques
This course is an in-depth introduction to the tools and techniques of look development for film and broadcast. Lectures and demonstrations cover intermediate to advanced shading, texturing and surface principles. The course delves deeply into the Mental Ray and RenderMan shading and texturing techniques that give a surface its on-screen look. Principles discussed include light and reflection, refraction and other surface qualities.
Students use existing models, sets and lighting rigs. Scene files are set up for reverse engineering to help show the technical challenges that occur on a production. Several out-of-the-box surface nodes are used for fine bump, fine displacement, etc. The course aims to educate students on various surface qualities, so they can achieve a desired result with a deeper understanding of materials.
Visit the Registration section for registration instructions.