Courses

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Section 1

Instructor:
Jonathan Feldman

Bio
Day Monday
Time 7:00 pm - 10:00 pm
Location Lab 1
Dates Sept 22nd - Dec 7th

Section 2

Instructor:
Donna Bates

Bio
Day Thursday
Time 7:00 pm - 10:00 pm
Location Lab 1
Dates Sept 25th - Dec 7th

Length 10 Weeks
Prerequisites Introduction to Maya
Software Used Autodesk Maya
Tuition $1,675

Polygon Modeling 1

Learn Maya's Polygon Modeling Tools

Studios and game developers are increasingly using polygon modeling tools in the creation of their projects. This course is a comprehensive look at the complete suite of Maya's polygonal and subdivision surface modeling tools. Instruction introduces the entire work flow of surface and character modeling techniques, beginning with primitives and working into complex, finished models.

Lectures cover the production advantages of polygonal/subD modeling and how it eventually affects the texturing and setup workflow. In addition to the conventional polygonal modeling tools, this course devotes a significant portion of attention to "unwrapping" the models created. The mystical world of UV mapping polygons is covered, including simple primitives and the most complex characters and surfaces.

Visit the Registration section for registration instructions.