Courses

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Section 1

Instructor:
Kevin Hudson

Bio
Day Wednesday
Time 7:00 pm - 10:00 pm
Location Lab 5
Dates Sept 24th - Dec 7th

Section 2

Instructor:
Scott Spencer

Bio
Day Sunday
Time 1:00 pm - 4:00 pm
Location Lab 3
Dates Sept 28th - Dec 7th

Length 10 Weeks
Prerequisites Polygon Modeling 1
Software Used Autodesk Maya
Tuition $1,675

Polygon Modeling 2

Develop Your Workflow

An extension of Poly Modeling 1, this course focuses on developing specific workflows as they pertain to organic and hard-surface modeling.

Class lectures and demonstrations will cover the construction of bipeds that are animation and texture efficient. Particular emphasis will be paid to the character structure, specifically addressing edge-loop construction and detailed attention to hands and face.

The hard-surface portion of the course will address modeling a complicated object such as a jet, car or other transportation device. Tutorials will focus on maintaining the major form while adding details. Lectures will cover production specific issues pertaining to the representation of detail, poly count, and surface quality.

Visit the Registration section for registration instructions.