Workflow for the Animation Process

Instructor: Nick Whitmire

Outline:


Instructor:

Nick Whitmire

Lead Animator/Layout Artist, Blur Studio

NIck moved to California in 2006 to work on game trailers at TigarHare Studios. He started out as an animator and quickly moved to creating scene layouts, rigging and animations for the Call of Duty and Command and Conquer series. In 2007 Nick represented Autodesk at the National Broadcast Convention.

After working in the valley for a year he moved to Venice, California to begin working at Blur studio as a layout artist and animator. At Blur he has aided in the production of cinematics for games such as Bioshock 2, Halo Wars, Wolverine: Origins, Section 8, Warhammer and Star Wars: The Old Republic. He continues to work as an artist at Blur and enjoys traditional painting in his spare time.

www.nickwhitmire.com