Kenny Vo is a concept artist with five years of experience with major studios including Sony Corporation and Netflix Animation. He has created concepts for games such as League of Legends, Crystalborne: Heroes of Fate, and Mobile Strike. Kenny has a broad skillset including mech design, architecture design, prop design, world building, and key art. For the last three years, he has also been sharing his knowledge with the next generation of artists by teaching.


Blue Eye Samurai (TV series) (Visual development Artist
Crystalborne: Heroes of Fate (video game) (Concept Artist)
Mobile Strike (video game) (Concept Artist)
Supreme City Rivals (video game) (Concept Artist)
League of Legends (video game) (Lead Concept Artist)
Hearthstone (video game) (Lead Concept Artist)
Mouse Guard (video game) (Lead Concept Artist)

Work Experience

Visual Development Artist, Netflix Animation
Senior Concept Artist, Sony Corporation of America
Concept Artist, Machine Zone
Lead Concept Artist, Scribble Pad Studios