Thomas May has been an Environment Artist in the game industry for more than nine years. His skills include modeling, texturing, hi-res sculpting, retopologizing, asset cleanup, tileable material and trim generation, kit-bashing and set-dressing for God of War. Thomas worked as a Lead Artist within internal teams, overseeing environments for prominent AAA clients.


God of War (video game) (Associate Environment Artist)
Puncho Fighto (mobile game) (Illustrator)
Drifters Loot the Galaxy (video game) (Environment Artist)

Work Experience

Associate Environment Artist, Santa Monica Studio
Senior Environment Artist, A44
Environment Artist, Valkyrie Entertainment, LLC
Environment Artist, Blind Squirrel Games
Associate Environment Artist, Santa Monica Studio


University of Massachusetts, Amherst, BFA in Fine Arts, 2006-2010
Portland Community College, Multimedia Certificate, Motion Graphics & Generalized 3D, 2012-2013
Gnomon, Certificate in Digital Production, Modeling and Texturing, 2014-2016